About my work

I build analytics tools that help people understand, analyze, and share insights from complex data. Today I manage the product team at Relevant Healthcare, which builds software used by community health centers across the United States. Previously, I built tools for neuroscience, safer military vehicles, and an early-stage project at Google X.

Portrait of Ethan Kerzner

Earlier work

Academic projects and publications

This work is mostly from my research years, but it still shapes how I approach software, collaboration, and visual thinking today.

Graduate-level visual analytics course

2023

A course that I taught for computer science and complex systems students.

University of Vermont

Network architecture of gap junctional coupling in the mammalian retina

Network architecture of gap junctional coupling in the mammalian retina

2020

Network motifs for understanding mesopic vision and therapeutic interventions for blindness.

Journal of Neuroscience

A framework for workshops in applied visualization

2019

A dissertation reflecting on visualization workshops with defense analysts and neuroscientists.

School of Computing Outstanding Dissertation Award, 2019

X company logo

Visualization tools for a moonshot

2017

Prototype visualization tools used by an early-stage project at Google X.

Creative visualization workshops illustration

Creative visualization-opportunities workshops

2018

Practical guidance for using workshops to jump-start applied visualization projects.

IEEE Transactions on Visualization and Computer Graphics, InfoVis '18

Visual vulnerability analysis illustration

Visual vulnerability analysis

2015

Visualization software for vulnerability analysts to improve the safety of military vehicles.

Computer Graphics Forum, EuroVis '15

Streaming g-buffer compression diagram

Streaming g-buffer compression for anti-aliasing

2014

An algorithm to reduce memory usage and shading costs for anti-aliasing in deferred shading.

High Performance Graphics '14

Multi-hit ray traversal visualization

Multi-hit ray traversal

2014

A ray tracing algorithm for robust rendering of optical transparency and ballistic simulations.

Journal of Computer Graphics Techniques '14

Rendering transparency poster

Toward accurate and efficient order-independent transparency

2013

An algorithm for improved rendering of optical transparency and ballistic simulations.

SIGGRAPH '13 poster