I design and develop visualization software that helps expert users make sense of complex data.
Currently, I am a computer science Ph.D. candidate at the Vis Design Lab at the University of Utah. My dissertation focuses on user-centered visualization design — it is about using creativity workshops to understand the analysis needs of expert users. It is based on my experience designing visualization software for neuroscientists, defense analysts, and physicians.
Before focusing on visualization, I worked on various aspects of real-time graphics, including hardware, algorithms, and applications. This included time at Nvidia, Intel, Activision-Blizzard, and the U.S. Army Research Laboratory.
Here's a list of selected academic projects. Check out my scholar profile for a full publication list.
Published in Computer Graphics Forum (EuroVis '17)
Results appear in Journal of Comparative Neurology
Published in Computer Graphics Forum (EuroVis '15)
Published in High Performance Graphics '14
Published in Journal of Computer Graphics Techniques '14
Poster at SIGGRAPH '13