I build visualization software that helps experts make sense of complex data. I recently defended my Ph.D. focused on data visualization, and I will soon be joining X — The Moonshot Factory as a data visualization engineer.
My dissertation focused on how to use workshops in the early stages of applied visualization projects. It was based on my experiences building visualization software for neuroscientists, defense analysts, physicians, and biologists. It was advised by Miriah Meyer at the Vis Design Lab at the University of Utah.
Before focusing on visualization, I worked on various aspects of real-time graphics, including hardware, algorithms, and applications. In these experiences, I relied on visualization to understand and debug complex shader and simulation programs, which inspired my subsequent interest in using data visualization for analysis and debugging.
Selected Projects and Publications
Here are some of the projects that I've worked on. Please see my scholar profile for a full publication list.
Published in IEEE Trans. Vis. and Comput. Graphics (InfoVis '18)
Published in Computer Graphics Forum (EuroVis '17)
Results appear in Journal of Comparative Neurology
Published in Computer Graphics Forum (EuroVis '15)
Published in High Performance Graphics '14
Published in Journal of Computer Graphics Techniques '14
Poster at SIGGRAPH '13